Description:

This directory contains a unreal tournament 2004 mod file (executable) for a vehicle.
The horse vehicle mesh and skins are installed in these locations:

C:\UT2004\System\JerrysVehiclesHorse.u
C:\UT2004\System\JerrysVehiclesHorse.ucl
C:\UT2004\textures\JerrysVehiclesHorseTexture.utx
C:\UT2004\Animations\JerrysVehiclesHorse.ukx
C:\UT2004\StaticMeshes\JerrysVehiclesHorseStatic.ukx


Installation and use:

Run the install file and make sure you install to where ut2004 is installed (c:\ut2004)

usage:

method1:

go into god mode so you don't get crushed
summon jerrysvehicleshorse.jerrysvehicleshorse

method2:

use the unreal editor to select actor Pawn.Vehicle.Svehicle.ONSVehicle.ONSTreadCraft.JerrysVehiclesHorse
drop it in the map (right click, put jerrysvehicleshorse here)
edit the properties: advanced options-> bNoDelete	true
align -> snap to the ground

method 3:

I typically would insert this vehicle in the ut2004 onslaught map Torlan
and replace the Horse's entry in ONSHoverTankFactory with it:

procedure to install entothopter in ONSHoverTankFactory using Unreal Editor
Select the ONSHoverCraftFactory properties
set SVehicleFactory->VehicleClass to Class'JerrysVehiclesHorse.JerrysVehiclesHorse'
set Display->Mesh to SkeletalMesh'JerrysVehicles.Horse'
set Display->Texture to Texture'JerrysVehiclesHorseTexture.HorseTexture.HorseShader'
p.s.
I also had to make sure the unreal script had reference to a shader node, but this is all
compiled for you, so no worries.



Legal Agreement:

This is copywritten material.  The mod should not be redistributed without prior consent from Jerry Kalkhof.
The file may not be redistributed on CD, DVD etc, resold, modified or "plugged" into a mod without prior consent from
Jerry Kalkhof. 


contact information:

http://www.jerryartist.com
